In this first game, all cards will be either Characters or Actions
As is tradition, Reign of Jafar launches with two new starter decks, featuring the combos of Amber and Amethyst and Ruby and Steel
We Dont Talk About Bruno fits well to keep tempo when you can use the combos
Balthier and Fran Your vees are pumped in size by +1/+1 and then get reach too and vigilance - nasty combo since you can swing, stay untapped and then block anything, like Serra Angel et all
Characters like the Pirate Wendy gets additional lore from having a pirate on the field other than her, while one-cost Moana can use her powerful challenging capabilities to take out threats before they do her much harm
But even if there may be different sub-strategies, the key cards remain the same: cheap artifact creatures like Magitek Infantry to pile on early pressure, and powerful payoffs that take advantage of your flood of artifacts such as Valkyrie Aerial Unit