This is a 4-drop creature (nice for Durnan to exile and cast), 1/1 with indestructible (nice for mass removal), uncounterable (nice to ensure it arrives), and has to swing each turn, funny
If not, it provides a nice two mana bump that isnt subject to mass artifact removal, which is a rarity outside of green decks
Ramp : The more ramp sources you run in a deck, the less lands you need
I also think it may prove to be a reasonable card on the back of a few dragons
When this token is put into a graveyard, each opponent loses 1 life.) Instant Instant (CTRL to add secondary) Land Land (CTRL to add secondary) Protection Protection (CTRL to add secondary) Ramp Ramp (CTRL to add secondary) Recursion Gisa, Glorious Resurrector If a creature an opponent controls would die, exile it instead
However, there is one supporter who guarantees cards drawn, and it can be used in late-game combos to win the game