Once per turn, when creatures with counters on them deal combat damage to a player, the player who controls Tidus can draw a card and proliferate (i.e., add an extra counter to creatures and permanents that already have them)
#2 Mewtwo Futuristic Rare I think the point of having a rarity called futuristic isnt just that it sounds cool and matches the cards aesthetic
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Modern, in particular, is a format that features much stronger threats than it does answers, and as a result, lives or dies by its hate cards
Also, this archetype makes heavy use of enchantments, such as Constellation effects to tap enemy creatures or enchantments themselves doing the tapping
Counter prevents the effects of a spell or ability from happening