Unlike the competitive menace Sheoldred, the Apocalypse, Elesh Norns abilities look more suited to Commander
You can also bounce our stuff if they are targeted for removal, to reuse an ETB or after chump-blocking too
I jumped back into Arena, Magics slickest digital version (sorry, Magic Online)
If you've mounted any kind of battlefield presence at all, this will sometimes Plague Wind them well
You know youd love Tolarian Serpent in Syr Konrad, the Grim if the colors worked out
Pros: Incredible grind game Snowballs advantage Versatile main and extra deck toolbox Creates "invincible" monsters "Cheats" the summon limit Cons: Vulnerable to disruption Prone to dead opening hands Reliant on two-card combos Points: 4 Heritage of the Chalice: Two Extra Copies Infernoble Knight Roland: 1/2 Point Premature Burial: 1/2 Point Torrential Tribute: 1/2 Point Until Noble Arms are Needed Again: 1/2 Point General Strategy: Because of their plethora of GY effects, Noble Knight have a fantastic grind game and can defeat weaker decks merely by snowballing advantage gradually