Collectors will also appreciate that booster packs maintain long-term value, especially when stored properly
Promo Info booster NEW EVOLUTION [BT-01] CLOSECLOSE BT1-104 C Option Golden Ripper Color Yellow Form - Attribute - Type - DP - Cost 3 Digivolve Cost 1 - Digivolve Cost 2 - Upper Text [Main] All of your Digimon gain the following effect for the turn: "[When Attacking] 1 of your opponent's Digimon gets -2000 DP for the turn." Lower Text - Promo Info booster NEW EVOLUTION [BT-01] CLOSECLOSE BT1-105 C Option Blast Fire Color Yellow Form - Attribute - Type - DP - Cost 4 Digivolve Cost 1 - Digivolve Cost 2 - Upper Text [Main] Change the original DP of 1 of your opponent's Digimon to 3000 until the end of your opponent's next turn
Its a great introduction to the rules of the game, but Im sad to say that I didnt retain much of the information
But in decks that care about exile, like various Doctors Who, Prosper, Tome-Bound, Pia Nalaar, Consul of Revival, and especially Edgin, Larcenous Lutenist, this can easily get up to 5+ damage
Besides "Tearlament" cards to procc, this also sets up "GY traps" in the form of Ishizu's "shufflers" ("Keldo the Sacred Protector" and "Mudora the Sword Oracle"), which have fast effects to control against the opponent's GY tactics, and high resilience against interruptions
Suddenly, Magic cards could visually and textually communicate change in a clear and coherent way