The card has three willpower and three health, with the opportunity to quest for one lore: which is all very standard stuff
To win the game, you need to have all players get to 20 lore, and have possession of the Hexwell Crown
We're also replacing Heihei, Protective Rooster with Chien-Po - Imperial Soldier, trading one lore for two Willpower
: When this character is challenged and banished, you may return chosen character to their player's hand
There are a couple of decent questers with high Willpower and high lore value in this deck, like Robin Hood, Daydreamer and Starkey, Devious Pirate, but more often than not you'll get more value out of steadily questing with an unanswered Don Karnage than you will with an intimidating late game bomb
Cruella De Vil, Miserable as Usual allows you to return a character back to a player's hand , showing off that once a character is on the field, they can be bounced back to their owner, forcing them to pay more ink to bring them back or get rid of them