At the end of the Damage Step, if the equipped monster battled a monster and is still on the field: Destroy the monster it battled.
If you wanted extra cards playing mono green there were usually drawbacks like needing an artifact that benefited all players, such as Howling Mine
The Agent of Miracles - Jupiter X LIGHT Level 4 [ Fairy / Effect ] ATK 1800 DEF 1000 Once per turn: You can banish 1 "The Agent" monster from your GY, then target 1 LIGHT Fairy monster you control
The single most important card in the game for me was probably Three Tree City, in that my pivotal turns in the late game were made possible by the extra mana I got from that amazing land
Pull Rates (era estimates) Illustration Rare (any) ~1 in 9 packs Ultra Rare (any) ~1 in 12 packs Special Illustration Rare (any) ~1 in 90 packs Specific SIR ~1 in 500600 packs Mega Hyper Rare ~1 in 1,0001,800 packs Based on Mega Evolution era community data
Tibalt, Cosmic Impostor creates an emblem that counts everything the planeswalker exiles, even if its been removed