The main consideration is it is defensive and does not advance your board by itself

Sort Card Type Pangoro #140Uncommon $0.10 Pangoro #68Rare $0.37 Pangoro #75Rare $0.29 Pangoro #82Rare $0.31 Pangoro #78Rare $0.37 Pangoro #94Rare $0.38 Pangoro #120Uncommon $0.18 Pangoro #174Uncommon $0.04 Pangoro #80Rare $0.17 Pangoro #93Uncommon $0.04 Pangoro #99Uncommon $0.08 Pangoro #113 $0.15 Pangoro #62Uncommon $0.09 Pangoro #63Uncommon $0.09 Pangoro #59Uncommon $0.14 Pangoro #51Common $0.16 Pangoro #35Common $0.29 Pangoro #29Uncommon $0.65 Pangoro #32Uncommon $5.00 Pangoro #56Uncommon $2.99 Pangoro #64Rare $5.00 Pangoro - 054/094 #54Uncommon Pangoro - 13/15 #13Promo $0.32 Pangoro - 68/111 (Cracked Ice Holo) #68Holo Rare $2.36 Pangoro - XY50 #XY50Promo $2.26 Pangoro (Energy Symbol Pattern) #140Uncommon $0.29 Pangoro (Love Ball) #140Uncommon $0.22 Pangoro #32Uncommon $5.00 Pangoro #64Rare $5.00 Pangoro #56Uncommon $2.99 Pangoro - 68/111 (Cracked Ice Holo) #68Holo Rare $2.36 Pangoro - XY50 #XY50Promo $2.26 Pangoro #29Uncommon $0.65 Pangoro #94Rare $0.38 Pangoro #68Rare $0.37

Entei ex x2 Charmander (Shining Revelry) x2 Charmeleon (Mega Shine) x2 Charizard (Crimson Blaze) x1 Mega Charizard Y ex x1 Flame Patch x2 Rocky Helmet x1 Sabrina x1 Copycat x1 Cyrus x1 May x1 Pokemon Center Lady x1 Poke Ball x2 Professor's Research x2 Energy: Fire This is a very straightforward deck build as they go: Start off with Entei in the active spot for the quick card draws and respectable early damage, while building up to Charizard on the back bench
The Deck Obviously, Im saying this with a deck in mind, and that deck is Bant Control
The creature side of this is decidedly less impressive because it starts inefficiently and asks you to do something that even in Blue-Green youre not going to do so often that the Hart will just become absolutely massive
I even pulled a Steelix in the same pack, and an Onix