Sample decklist: 4-6 acceleration 4-6 removal 2-3 midrange creature 2-3 card advantage 4-5 high-end threats 4-6 Towns Here are two versions, a GB graveyard-focused version and a more straightforward Sultai version that ramps into Bahamut
Control and combo decks can possibly dive into Emerald ink to use Fang as a location to keep critical characters safe and in play by granting them Ward and Evasive
Card draw can be a little inconsistent with this deck so A Whole New World is a handy last resort and can be played as early as turn three with an Aurora Shift
Immediately, Zakeel Gordon, Dillon Deveney, and I sit down and try to brainstorm a solution
While its ongoing Remake Trilogy also helps to create some synergy within the brand, it did raise the question of which art style to use
Despite that, the card effect, allowing its player to place 1 damage counter on each opposing character, is pretty effective