Its dynamic design and utility make it a strong card for Water-based strategies
The Archetype is incredibly consistent, so much so that there are multiple cards in it that are currently restricted, though none of them are fully banned in Master Duel
Its a complicated mechanic for sure, and one of the most individually complex mechanics overall, but not the worst mechanic if you ask me, and at the same time it's easy to grasp since it heavily draws from LotR lore
Throwing away random Treasure or even synergizing with Experimental Synthesizer and its ilk makes this card filtration and a synergy piece
In a four-player game the table notices when youre paying chunks of life every turn, and a couple of them will happily point their damage your way to cash that in
Sadly, there's no feature to gift cards or packs directly without trading