The 1/1 stats mean if she gets played often in the meta, expect quick shifts so you dont also get that nice 2 Lore
While not as novel as Id like, there is something to be said for effectiveness
We ask that you have a working knowledge of the game (i.e., you know how to play, and no one's going to need to explain turn order or any of the basics), but beyond that we'll do our best to accommodate any and all skill levels
In the end, we decided they could coexist as separate mechanics that are cool in their own ways
The other deck is Might and Magic, an Amethyst/Steel deck that features RotFs new keyword, Resist, and its major new deck building mechanic, bouncing your own cards back into your hand
He also has four Lore and is evasive, allowing you to reach the finish line quickly while protecting Mickey from many other challengers