A mono-color commander can work perfectly well with just basics, even in Bracket 1 or 2, with a small pinch of utility lands that may fit your strategy (like Secret Tunnel to make sure you don't get blocked)
Because I like the combat phase, Im more likely to run Dihada in a deck instead of lead it because of the +2 ability, which gives a legendary creature vigilance, lifelink, and indestructible until our next turn
With no additional support, Badgermole Cub puts 3/3 worth of stats into play and accelerates you one mananot bad at all
I love making unplayable cards good
14 Rapunzel, Gifted With Healing Market Price: Normal: $38.76 / Foil: $68.18 Legendary cards are the Lorcana equivalent to Secret Rares in most other card games, so finding them in a sealed box is quite tough
The Infinity Stones An indestructible mana rock that enters untapped and has an activated ability that makes it as relevant on turn 8 as turn 2 is a recipe for a busted card, and thats the template Wizards has given the Infinity Stones