Between borderless cards, woodblock printings, and the character cards, there were tons of different variants to collect
Its slow to start, but in decks that want to play big spells laterespecially green or artifact-heavy control decksit really shines
As you'd expect, green is the color of nature, and can pull lands out of a deck better than any other
Its a bit fringe, but once youve collected the right amount of duplicate commons and uncommons, your vault will activate, and if opened, can reward you with six wildcards: one mythic rare, two rares, and three uncommons
And if you want more commander content, check out some other great articles featuring the Bant Commanders ranked or this Aragorn, the Unifier deck tech
Champions of the zeitgeist, each one of them, always eager to lend their (virtual) brush to the hot button issue of the day