Its a rare card that gives you two powerful abilities to choose from, and many of the dual inks let you do just that, picking from status effects or causing extra damage
He also sets up protection for less-played cards like Gustav the Giant Terror of the Kingdom or Dale Friend in Need, as well as the next character
For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again
Once it resolves, it will remain in effect until the game ends, Ride the Shoopuf's leaves the battlefield, or some subsequent effect changes its characteristics, whichever comes first
Summon: BahamutSummon: Bahamut You could see where this was going
Im also very glad to see the back of the wax paper fold-out lore metres, which I usually use to track progress in Disney Lorcana