And don't forget that flying and deathtouch with it too
Once we came to that, it meant all of our saga creatures were also going to be enchantments, so obviously the summoners had to care about enchantments in one way or another and different summoners had to do that in different ways. As both saga enchantments and creatures, summons in the Final Fantasy set can act like a normal creature while they remain on the board
Like if you're in topdeck mode
Another little bit of trivia (thanks, wiki!) is that players initially thought Juzm Djinn was an awful card due to its self-damage effect
Intruder AlarmIntruder Alarm also untaps the creature in the same fashion, and Thornbite StaffThornbite Staff can untap the creature on the token's death
The artwork looks awesome, too, and its seemingly more based on the Summons Final Fantasy X appearance than his more recent showing in Final Fantasy 16