Any creatures damaged by Falling Star that are not destroyed become tapped
It's an inconsistent mess with a weak theme that doesn't work at all and many cards that make no sense in that deck
You can't spend mana generated by Codsworth's second ability to activate abilities of Auras or Equipment

"Lifetime" Pass Holder Abiding Grace Abuelo's Awakening Acolyte of Affliction Admiral Brass, Unsinkable Aerith, Last Ancient Afterburner Expert Against All Odds Ajani, Adversary of Tyrants Akoum Firebird Alesha, Who Laughs at Fate Alesha, Who Smiles at Death Altar of Bhaal Altar of the Wretched Anarchist Anathemancer Angel of Indemnity Angelic Renewal Angrath, Minotaur Pirate Animate Dead Anti-Venom, Horrifying Healer Apprentice Necromancer Archaeomancer Archaeomender Archfiend of Sorrows Archon of Falling Stars Archpriest of Shadows Ardent Elementalist Artisan of Kozilek Ascent of the Worthy Ashen Ghoul Ashnod's Harvester Astelli Reclaimer Atzal, Cave of Eternity Auramancer Auriok Survivors Avengers Quinjet Ayara, Furnace Queen Back for More Back on Track Badlands Revival Balduvian Atrocity Barrow Witches Barrowin of Clan Undurr Battle of Hoover Dam Betor, Ancestor's Voice Betrayal of Flesh Bishop of Rebirth Black Sun's Twilight Bladewing's Thrall Blood Fountain Blood Operative Blood Spatter Analysis Blood for Bones Blood on the Snow Bloodfeather Phoenix Bloodghast Bloodline Necromancer Bloodsoaked Champion Blossoming Tortoise Body Launderer Body Snatcher Bond of Revival Bonecaller Cleric Brackish Trudge Brackwater Elemental Breath of Life Brood of Cockroaches Broodheart Engine Brotherhood Outcast Bruna, the Fading Light

Having a card that spews card advantage and wins out of nowhere is invaluable, making this Wild Card an impressive Izzet commander
Chain Energy 11