Three is a funny point on the curve for most agro decks as the really game winning cards cost 4 or more and your agro base costs 2 or less
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Doubling Season Doubling Season is a turn too slow for 60-card Constructed decks, but the perfect speed for EDH, where it's an absolute green staple
This deck thrives on creating a cheap curve with cantrips and removal spells, and controlling the game with counterspells and board wipes until you can execute your wincons
Sacrifice after III.) I Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand
We arent given percentages, so Im running with the idea that all are equal and with 163 options, over two slots, youve got a 1/81.5 of getting the specific EA you want