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[Card]Aetherworks Marvel[/Card] [Card]Dig Through Time[/Card] [Card]Smugglers Copter[/Card] [Card]Emrakul, the Promised End[/Card] [Card]Emry, Lurker of the Loch[/Card] [Card]Felidar Guardian[/Card]/[Card]Saheeli Rai[/Card] [Card]Kethis, the Hidden Hand[/Card] [Card]Mox Amber[/Card] [Card]Narset, Parter of Veils[/Card] [Card]Nexus of Fate[/Card] [Card]Oko, Thief of Crowns[/Card] [Card]Once Upon a Time[/Card] [Card]Prized Amalgam[/Card] [Card]Teferi, Time Raveler[/Card] [Card]Treasure Cruise[/Card] This is my to do list
The printing of more cheap enchantment creatures does a lot to allow enchantment themes to seamlessly integrate into Cubes with other creature-focused archetypes, and the cheap enchantment matter creatures allow enchantment decks to be competitive with archetypes that have historically gotten more support
Nissa, like Night's Whisper is still a good late game card despite her value coming from presumably unwanted lands as she can immediately flip at that point
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