There are only seven cards with protection from everything printed on them, and The Stasis Coffin is the only real loser among them, as it broadcasts its function ahead of time and requires you to leave mana up
Some options that are very strong to build around if youre looking to play saboteurs are Felix Five-Boots and Mirror Room // Fractured Realm
All Dispensers remain GP's property

Dragon (4) (Official number) (+2-4 spare uncased copies) *First place -Blue-Eyes Ultimate Dragon (2) (Official number) (+2-4 spare uncased copies) Duel Monsters III: Tri-Holy God Advent Official Tournament Street Duel Legend of Power prize card (July 25 to August 27, 2000 in Japan) *Winners of each tournament -G3-11 Dark Magician Girl ScR (400) (Official number) *Ranked second to seventh -G3-11 Dark Magician Girl R (2800) (Official number) Second National Tournament (March 1, 2001 in Japan (Second National Conference)) -T2-01 Masahiro the Dark Clown (1) (Official number) (+4-6 spare copies without trophy) -T2-02 Yasushi the Skull Knight (1) (Official number) (+6-10 spare copies without trophy) -T2-03 Tomohiro the Mountain Warrior (1) (Official number) (+6-10 spare copies without trophy) Asia Championship 2001 (August 12, 2001 in Japan (Third National Conference)) -T3-01 Blue-Eyes Ultimate Dragon (1) (Official number) (+1 spare copy without trophy) -T3-02 Summoned Skull (1) (Official number) (Destroyed in earthquake???) -T3-03 Kuriboh (1) (Official number) (+1-2 spare copy without trophy) -T3-04 Gemini Elf (1) (Official number) (+1-2 spare copy without trophy) -T3-05 Red-Eyes B

Lurrus is such a powerful option it was banned in Vintage for a time
However, I work 9-5's and most tournaments happen on weekdays (how tf do you people have time to play in these?) If anyone knows of tournaments that happen on Saturdays, I'm really interested in playing in them