Keep in mind that Kathril's ability is an enter the battlefield trigger, so triggering it multiple times is unlikely
This style incorporates visible line work reminiscent of animation, paired with vibrant color washes that intentionally break those lines, giving each image a sense of energy and life
Starting the duel with a whole 50% more life than your opponent is a huge advantage, especially given that Urza lets you dump excess or unused mana into direct damage
Just like before, the Top 20 list will be focused on the amount of Standard play that I believe the cards will see throughout their lifetime in Standard and not necessarily just to start with
This way, they can quickly react to what their opponent plays
If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all