There are still a number of clues we can look at, however, which predict certain themes and elements that may show up
The high mana cost justifies itself in a few turns with protection from flying creatures and how many Wurm tokens you get to create
If you could lose a two-turn race if everything went wrong, but really cant lose if the third chapter rolls around, just play to the Plague Wind and move on
As a Saga, her last chapter is a Rise of the Dark Realms, as it puts all creatures from all graveyards on your board under your control
There are two big issues here: What to do with objects a dead player owns or controls
As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time