This is not to say that mono-red will be a bad deck at other times, but it will typically be even better when the format is in flux
As Hecteyes's ability resolves, the next opponent in turn order (or, if it's an opponent's turn, that opponent) chooses a card in hand without revealing it, then each other opponent in turn order does the same
Advanced Search Sets Random Syntax Showing 1-4 of 4 cards: "type: Dungeon" Display: Card Small Sorted By: Card Name Ascending Showing 1-4 of 4 cards: "type: Dungeon" Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation Undercity Advanced Search English
On the turn a character comes into play, their Ink needs to dry, so they cant challenge, quest, or use abilities that require them to exert
In early games, they showed up only once in a while, providing means of traveling from place to place without running into random battles
This is an incredibly efficient version of the copy ability