Removing a shield counter when a permanent would be dealt damage or destroyed isn't the same as regenerating a permanent
Getting this onto either commander seems like a good reason to fold up and start a new game
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For one thing, forcing all opposing creatures to come in tapped could prove quite useful for a Zoo- or Naya Blitz-style deck to make sure its early creatures get damage through for one more turn while also buying that extra-turn against Sneak and Show
Because of their age, value, and rising demand, many counterfeit versions exist today
It says this is "the Zombie-specific mechanic that separates zombie decks from other creature-themed decks." That means that powerful zombie cards like Death-Priest of Myrkul and Narfi, Betrayer King have had upgrades - the former receiving an improved ability and the latter a lowered casting cost - but the changes don't stop there