For a while, I went back and forth on this card before finally realizing that it costs only five, which is reasonable for what it does (but we unfortunately cant fit into a deck led by Gandalf, Westward Voyager)
I have lost so many times against this card and sometimes with it, it is enough to convince me of its unique value, outclassing Ancient Grudge, Wear // Tear and even Shattering Spree
This is a rare creature that can enter the battlefield and then use its Adventure mode
Jetting Glasskite isnt too flashy, but its a card that should not be underestimated
#1: Yawgmoths Will Yawgmoths Will can be easy for non-Vintage players to underestimate since so many lists seem to feature just two Yawgmoths Wills, even when people could have played four
With repeatable triggers that occur through lands entering the battlefield, these effects pair in great fashion with the likes of mana ramp and fetch lands that reliably allow additional lands to enter the battlefield under your control, providing significant additional value with minimal effort required