Until end of turn, Ursine Monstrosity gains indestructible and gets +1/+1 for each card type among cards in your graveyard
If the battle is destroyed, sacrifice, exiled, or removed from play in any other way, that counter was not removed and it will not be able to be cast from exile
These gold cards harken back to the all-gold designs seen in Hyper Rares and Ultra Rares across generations, but with an etched design as the primary difference
That gets even more trivial in Commander where you get access to other cards that grant +1/+1 counters or even double them like, say, Branching Evolution or The Earth Crystal
But even an even exchange with the discard coming first can have a card quality discard effect (that is it forces players to exchange cards they've been saving for random cards making the player lose overall card quality)
The downside was that it meant a bunch more words on already wordy cards for very little gameplay relevance