Each card radiates sharpened steel, moonlit battlefields, cursed memories, and the unstoppable will of a lone fighter pushing forward against impossible odds
Your objective isnt to try and win, but to play effects that benefit other players at the table, often while benefiting you, too
It's very easy for your opponents to knock each other out in quick succession if their boards are full, and depending on the turn order, Taunt from the Rampart could very easily narrow down the game before you get back to your next turn
Rare Hit Rate: 18.8% 3.8% better than MM17 (15%) 9.2% worse than Iconic Masters (28%) 3.8% better than MM15 (15%) The two Modern Masters sets each contained eight $15+ rares
If the spell is an illegal target when Rewind tries to resolve, perhaps because it was countered by another spell or ability, Rewind won't resolve and none of its effects will happen
It's no Volrath's Stronghold