Staff of Domination, too
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They're often lightning rods, so the reanimation side of things can make sure they stay on the board one way or another

A permanent with an activated ability you can only use if a creature fought this turn A card with the clue subtype First ever legendary creature of a creature type people have been asking WotC to make for years A card that mechanically fits in with a weird cycle of cards from Invasion A new twist on a cycle that originally appeared in a previous Commander product A noncreature card which has three instances of the word three and three instances of the numeral 3 printed on it A card that begins with the text At the beginning of your upkeep, each opponent chooses money, friends, or secrets A legendary creature that cares about three different creature types that have never been batched together before A sorcery with only eights words of rules text Tons of returning one-of mechanics, including one Verhey thought wed never see again To wrap things up, Verhey offered up five new cards names

To be fair, Enchantress is such a strong archetype that you don't really need to worry about your commander doing too much, but building around them does make the deck better
Changed Gnome Court