Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard
It enters with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on this creature
Opening Hand 5 Ancestral, Bazaar, Chaos Orb, and Mind Twist, along with the mana to cast them, make this a pretty easy keep
Each land can be tapped for mana only once per turn
Revolt If a permanent you controlled left the battlefield this turn, you gain 3 life
All of these will have their own purpose, and some can be stronger than others depending on what youre looking for, so dont take the self-mill term too literally