Even one successful swing can help cast a larger threat ahead of schedule, while leaving the Goblin unchecked pulls you further ahead with each passing turn
That's assuming you build The Wandering Minstrel around them, but all are technically eligible companions for him
The character-heavy set is once more finished with a flourish and a Cid, this time in full flight as an adventurous gnome
The history of Phyrexia is deeply tied to Magics lore
Its quite handy that this wizard triggers off any noncreature spell rather than just instants or sorceries, as it lets you burn your opponents while it sets up defenses with cards like Meekstone and Crawlspace
For example, Rise of the Floodborn added a simple Amber synergy with the Seven Dwarfs characters, half of which are Common cards, who support other Dwarfs characters in various ways