Each Gnome token can enter attacking a different player, planeswalker, or battle, and they don't need to be the same ones that the non-Gnome creatures are attacking
But for decks that empty their hand fast, and/or decks that thrive on discard synergies, Windfall can be a 3-mana draw-seven (and even more, if you have ways to force your foes to draw!)

Ancient Hydra Apex Devastator Apocalypse Hydra Balduvian Hydra Benevolent Hydra Bioessence Hydra Briar Hydra Bristling Hydra Capricopian Clockwork Hydra Domesticated Hydra Feral Hydra Gargos, Vicious Watcher Genesis Hydra Goldvein Hydra Grakmaw, Skyclave Ravager Gyrus, Waker of Corpses Heroes' Bane Honored Hydra Hooded Hydra Hungering Hydra Hydra Broodmaster Hydra Omnivore Hydradoodle Hydroid Krasis Ironscale Hydra Kalonian Hydra Khalni Hydra Lifeblood Hydra Managorger Hydra Mistcutter Hydra Molten Hydra Mossborn Hydra Multi-Headed Nessian Wilds Ravager Neverwinter Hydra Nyxborn Hydra Oran-Rief Hydra Phyrexian Hydra Phytohydra Polukranos Reborn Polukranos, Engine of Ruin Polukranos, Unchained Polukranos, World Eater Primordial Hydra Progenitus Protean Hydra Rampaging Aetherhood Rampant Rejuvenator Ramunap Hydra Rock Hydra Savageborn Hydra Scourge of Skola Vale Shivan Devastator Spitting Hydra Sprouting Phytohydra Steelbane Hydra Steelbane Hydra Stumpsquall Hydra The Goose Mother Thunderous Snapper Ulasht, the Hate Seed Ulvenwald Hydra Vastwood Hydra Voracious Hydra Voracious Hydra Warden of the Grove Whiptongue Hydra Wildwood Scourge Wren's Run Hydra Zaxara, the Exemplary

Pyrogoyf feels like a reasonable piece of top-end for an aggressively slanted midrange deck
Emet-Selch, Unsundered / Hades, Sorcerer of Eld Emet-Selch, Unsundered has the potential to be the best commander in the set, at least with sheer power
Have suggestions or ideas for new tools