Overall, youre just going to need to be vigilant to not getting your general accidentally killed
Ifrit Suplex Thunder Magic Triple Triad Unexpected Request Vaan, Street Thief Warriors Sword Zell Dincht Airship Crash Ancient Adamantoise Balamb T-Rexaur Bards Bow Bartz and Boko Blitzball Shot Cactuar Chocobo Kick Chocobo Racetrack Clash of the Eikons Coliseum Behemoth Commune with Beavers Diamond Weapon The Earth Crystal Esper Origins Galufs Final Act Gigantoad Goobbue Gardener Gran Pulse Ochu Gysahl Greens Jumbo Cactuar Loporrit Scout Prishes Wanderings Quina, Qu Gourmet Reach the Horizon A Realm Reborn Ride the Shoopuf Rydias Return Sazh Katzroy Sazhs Chocobo Sidequest: Raise a Chocobo Summon: Fat Chocobo Summon: Fenrir Summon Titan Summoners Grimoire Tifa Lockhart Tifas Limit Break Torgal, A Fine Hound Town Greeter Traveling Chocobo Vanille, Cheerful lCie Absolute Virtue Balthier and Fran Black Waltz No
Yargle and Multani Yargle and Multani lives and dies by its printed power
There is an occasional exception to that as a few of the APs remaining from very early editions were signed with a silver pen
Titans like Sun Titan, Grave Titan, and Inferno Titan deliver colossal damage and keep the pressure high, while Burakos, Party Leader and his fellowship ensure a steady flow of treasure and advantage
I feel like even allowing for destruction is a bit generous, but between stripping indestructibility and mass exile, the distinction likely doesn't matter much