This isn't the first time I've done this - I covered the lore of the First Look back in February - but now the curtain has truly lifted on the set and I've never been more excited to talk about my favorite video game series of all time
Grasp of Fate is a nice removal spell for Commander, often getting a two-for-one or better
While the set continues the worrying trend of overpowering creatures, its removal seems abundant enough to keep many of its worst offenders in check
Think creatures with delve like Hooting Mandrills, or evoke creatures like Spitebellows
The downside is that your opponent gets to search their library for a land card, which goes onto the battlefield tapped, but in mid-to-late game situations, this isn't too much of an issue
Toph, the First Metalbender lets you earthbend 2, which turns a target land you control into a 0/0 land creature with haste, then puts two +1/+1 counters on that land