My final hand was Vanquisher's Banner, Archangel of Thune, Angelic Accord, Serra Paragon, Valkyrie Harbinger, Path of Exile and Swords to Plowshares
Intrepid Trufflesnout is a pretty nice card to get out early, and even if you don't find yourself needing the adventure all that much, the 2 MV 3/1 that gives a food as long as it's the only one attacking is good, and I find that the food can pile up pretty high
If Shining Shoal was cast in advance with X = 6 and Abyssal Persecutor was chosen as a source of the damage, all this damage will be redirected
putting an extra land on the battlefield, like with a fetch land, won't trigger Horn of Greed
Heck, even the Trainer cards are getting a few 'awws' out of me
Well, guess what