Ever since Legends debuted some dorks that would give poison counters, the game has had an increasing number of alternate win conditions
A couple of extra turn spells like Nexus of Fate and Temporal Mastery tie everything together so you can win with the incredible board youll amass
Theres a catch though, just like Sleepys Flute from the previous set only working if youve played a song this turn, the Airfoil only gives you that free card if youve played two actions this turn
I thought you were a goner
To show which decks are dominating the top tables, I assigned points to each deck based on its rectified number of net wins, calculated as the number of match wins minus losses, with negative values adjusted to zero
If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards