When you start to argue to add kindred and a creature type to more and more spells, the more it feels like you need it on anything related to a creature type
It all just fits so well both thematically and as a card mechanic.I think it will be an incredibly good card, and it has me a bit terrified that my friends will run a copy in their deck
The Sludge is a five-cost sorcery that hits a foe for discards equal to your Swamp count, which is usually a Mind Twist for their entire hand, and this also got a lot of play during Standard
6) Spinning Darkness Here's that alternate cost mechanic again, but this time it's based upon the graveyard instead of pitching cards from your hand
Each color has a central goal, and a default strategy
A game-winning combo has caused a bulk rare to skyrocket 1500% - though it may be a flash in the pan