Past in Flames is a staple in both Modern and Legacy, Cabal Therapy is a Legacy all-star, Conflagrate has finished many a game for Modern Dredge, Ancient Grudge is a sideboard staple, and the list goes on, including Lingering Souls, Roar of the Wurm, Dread Return, Unburial Rites, Desperate Ravings, Deep Analysis, and Faithless Looting
Genesis Chamber - A weird card from Battlebond that gives your opponents artifact creatures
I was lucky enough to crack a pack with the schematic Mox Amber, but the best of the lot is the one that calls out to Leonardo da Vincis sketchbooks the most clearly, the sublime Ornithopter by Franz Vohwinkel
Magus of the Wheel delivers the same effect on a 3/3 body for three mana, with one catch
If they have any sacrifice outlet or discard outlet, let the sabotage commence, otherwise you can initiate self-destruction with an instant-speed edict like Tergrid's Shadow and sacrifice the two best creatures instead of their worst
The problem is that a 2/2 (even a 2/2 with flying) can be outclassed fairly quickly, so delaying Vexing Gull trades its early game relevance (pecking in for damage) for mid-game value (when you might be behind in the race or not be able to attack with Vexing Gull)