On top of this, there are a plethora of removal spells like Void Rend and Vindicate, that easily deal with your opponents' best threats
er, one- beast draw engine who can keep you topping up your hand for as long as he sits idle
Should Nibelheim Aflame be a strong option in a Commander coming out a few years from now, the renewed demand for a card with just one printing could really squeeze the price
You can play a land card from the top of your library only if you have available land plays remaining
White-Blue Artifacts This deck is somewhat self-explanatory as it's primarily a two-color deck centered around artifacts and payoffs for playing artifacts
The Amber and Amethyst deck is for players who like having a lot of characters out at one time, while the Ruby and Emerald deck comes with a dash of control and counter abilities, meant to frustrate opponents as much as possible