Tormod generates Zombies each time cards leave your graveyard, encouraging recursion, exile, or blink strategies
Compared to a game-ending combo piece, its well worth the exchange
Creatures (20) 4 Mindwrack Demon 1 Ishkanah, Grafwidow 4 Grim Flayer 2 Verdurous Gearhulk 1 Noxious Gearhulk 2 Winding Constrictor 2 Rishkar, Peema Renegade 3 Walking Ballista 1 Rhonas the Indomitable Planeswalkers (2) Lands (23) Spells (15) While Rhonas is just a quality threat on its own, this list gets extra mileage out of it as a Traverse target, giving us an extra option for how to spend mana efficiently in the late game
Kessig Wolf Run was one of the reasons I chose to build this deck as I rate it as one of the best colourless lands in cube
[card]Empty the Pits[/card] $4 Its four black and probably only a two-of in the self-mill Standard decks it will synergize with, but what makes this better than all the others on the list is the rarity: its a mythic
The first ever mechanic that was printed for the Rakdos guild was hellbent