Youll loot through your deck at an insane pace while simultaneously buffing up your Orc Army token
Reducing enemy defenses can be achieved through cards like Kheru Mind-Eater, which exiles cards from an opponents hand upon dealing combat damage, limiting their options and providing you with valuable information
A great new mechanic could be a free way to exile the card in question to replace your next draw with a basic land, like land cycling but without getting to draw the card

Akoum Stonewaker Artistic Process Ashling's Command Ashling, the Limitless Brave the Wilds Budoka Gardener Budoka Gardener Call the Skybreaker Campus Composer Dance of the Tumbleweeds Din of the Fireherd Elemental Appeal Elemental Eruption Elemental Expressionist Elemental Masterpiece Elemental Summoning Eris, Roar of the Storm Eyes of the Wisent Grove of the Guardian Hoofprints of the Stag Hostility Hylda of the Icy Crown Kindle the Inner Flame Lagomos, Hand of Hatred Magma Opus Marath, Will of the Wild Mascot Exhibition Mask of Immolation Mass of Mysteries Molten Lavamancer Mu Yanling, Sky Dancer Multiple Choice Muse's Encouragement Nissa, Sage Animist Omnath, Locus of Rage Preening Champion Prismari Pianist Purphoros's Intervention Rakka Mar Rebellion of the Flamekin Rekindling Phoenix Resculpt Research // Development Research // Development Rite of the Raging Storm Rootha, Mastering the Moment Satyr Nyx-Smith Seasoned Pyromancer Seed Guardian Seize the Storm Sparkspitter Tchotchke Elemental The Wandering Minstrel Titania, Nature's Force Titania, Protector of Argoth Tumbleweed Rising Valduk, Keeper of the Flame Vernal Sovereign Voice of Resurgence Voice of the Woods Walker of the Grove Wand of the Elements Wildfire Awakener Will, Scholar of Frost Wolfbriar Elemental Young Pyromancer Zaffai, Thunder Conductor Zektar Shrine Expedition Zendikar's Roil

Behold the Power of Destruction This is the mass destruction that makes an Abe happy
Tarkir: Dragonstorm has some absolute fire cards, and I'm not talking about the Soulfire borders either