If you've got any idea what's put the wind in this atog's sails, let me know over at the Wargamer Discord
After game one, they can be just the push to tip the scales in your favor, because youll have the information of what the opponent is playing and can adjust your deck accordingly
I always insist on making the player play it out all the way, because theres a non-zero chance that my deck is going to fuzz it out somehow ;p Psychogenic Probe , Copper Tablet , Thought Prison , even Callous Oppressor can monkeywrench things in a weird and hilarious way
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle
Most combo decks try and win quickly and when they don't they are typically dead in the water
Consider elements such as color schemes, patterns, and images that complement the overall theme of your cards