For I want this article to be the first step in my renewed focused on custom cards, and over the next few weeks and months I plan to include articles about: The process of making a new blank from scratch (planned for next weeks article!) How to use programs like GIMP, Photoshop and InDesign to make your own card Tips on using print-on-demand services like MakePlayingCards to get your cards in physical form Theory on card artwork Card Design Inconsistencies Simply about card fonts (and the mystery of the Japanese fonts) Interviews with card creators (past and present) and much, much more

Regardless, I dont know that now is the time for more than 60 cards, but I do know that as the card pool expands, it gets easier and easier to find more spells of a similar power level, but no other lands are close to the power level of fetchlands, so the incentives to build to maximize the power of our lands over the power of our spells do increase in some way over time, which is to say that, even if its not right now, it could be someday, and getting there first might be the best way to truly break Modern.
"Pank 2" in this case is Ancient Warriors - Loyal Guan Yun, another card that is solid for going second play
Shimmer Dragon only has hexproof if you control four or more artifacts
Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position
Such restriction means that you can activate the ability only if you have priority, during you main phase and only if the stack is empty