Here's the card that was in the design file: Lucent Dreamer 4WW CreatureHuman 2/1 InspiredWhenever CARDNAME becomes untapped, you may pay 3WW
Most of your cards are going to cost between one and three mana, meaning the cost to deny you a card is going to be fairly low
Holminster Switch, the first four-person dungeon, is a grim scene
Falling one turn behind often means falling permanently behind
Though five strength and three willpower might initially seem like a bad deal, thanks to the cards Champion of Kumandra ability which means Raya, Leader of Heart, doesnt take damage when challenging a damaged character it's actually very good that the stats are weighed so heavily in favour of strength over defence
Making your opponents attack into your Tangle, or even better, a card like Obscuring Haze that gives you effective blocks while rendering attackers inert gives you a sneaky value engine