With Dimir in Final Fantasy Limited, it's all about putting early game threats on the battlefield while keeping your opponents off of their best cards to slowly but surely win the game
But the support for a token-aggro strategy is definitely there, and its simplicity means it can be powerful without relying on a precise combination of cards
And now, you'll see cards like this in the final set: While the job select mechanic was inspired primarily by FINAL FANTASY XIV, we would later incorporate elements of the original FINAL FANTASY
Do this only once each turn
I am not responsible for any lost or damaged cards
Of course, when building any deck, players should think about the strategy they want to use, as simply having a great card will mean very little if it doesn't match the style of play incorporated