For eight mana, Overwhelming Splendor is a White Curse that makes it so that the enchanted player cant activate abilities that arent mana abilities or loyalty abilities, and all of their Creatures have a base power and toughness of 1/1
These decks can include Sabotender and Valakut, the Molten Pinnacle for win conditions
Coveted Prize Five mana looks like a curve buster at first glance, but Coveted Prizes cost is reduced by 1 for every creature you have in your party
I also avoid cards that search libraries and look at players hands, since those take longer to resolve
The Necrobloom The latest card with dredge, The Necrobloom takes this classically problematic ability and staples it to classically problematic colorless land Field of the Dead, then sticks that all in the command zone where it's easily accessible
Kaido is the late game, drawing you 4 cards and putting you ahead in resources