Obviously, the effect per se still needs to be good because, once again asking our friendly JellyfishJellyfish to work as an example, not all of them will be worth investing multiple cards on
When a card leaves the Extra Deck, you can, once per turn, make all monsters you currently control gain 500 ATK, then you can negate the effects of 1 face-up card on the field until the end of the turn, which could be a determination point for a match
Intellect Devourer Intellect Devourer may not be the strongest card, but it can steal cards from your opponents hand and play them for as long as they remain exiled
I still hold out that there's a perfect combination of cards that gives you the best of both worlds though
Where Sabrina forces your opponent to switch out their active card, Cyrus allows you some control over the choice: You can swap in any Pokmon thats not at full HP, effectively nullifying attempts your opponent makes at retreating a damaged card
its no wonder, given what it can do, that its proving so popular