While specific feedback on individual cards varies, the design team is looking for assessments on a cards power level relative to their expectations

Obscura Operation Commander (1) Creature (28) Tivit, Seller of Secrets Aerial Extortionist Cephalid Facetaker Skyway Robber Misfortune Teller Oskar, Rubbish Reclaimer Silent-Blade Oni Wrexial, the Risen Deep Alela, Artful Provocateur Fallen Shinobi Drana, Liberator of Malakir Archon of Coronation Sun Titan Champion of Wits Chasm Skulker Ghostly Pilferer Identity Thief Nadir Kraken Custodi Lich Graveblade Marauder Daxos of Meletis Dragonlord Ojutai Shadowmage Infiltrator Thief of Sanity Daring Saboteur Looter Il-Kor Whirler Rogue Inkfathom Witch Instant (4) An Offer You Can't Refuse Change of Plans Lethal Scheme Obscura Charm Sorcery (12) Jailbreak Writ of Return Austere Command Dusk // Dawn Stolen Identity Nightmare Unmaking Profane Command Treasure Cruise Obscura Confluence Commit // Memory Utter End Swords to Plowshares Enchantment (3) In Too Deep Life Insurance Smuggler's Share Artifact (14) Arcane Signet Azorius Signet Commander's Sphere Currency Converter Dimir Signet Fellwar Stone Mask of Riddles Mask of the Schemer Orzhov Signet Quietus Spike Strionic Resonator Sol Ring Swiftfoot Boots Wayfarer's Bauble Land (38) Fetid Heath Creeping Tar Pit Sunken Hollow Choked Estuary Arcane Sanctum Darkwater Catacombs Exotic Orchard Port Town Prairie Stream Skycloud Expanse Temple of Silence Ash Barrens Command Tower Esper Panorama Myriad Landscape Obscura Storefront Path of Ancestry Rogue's Passage Thriving Heath Thriving Isle Thriving Moor Plains x5 Island x6 Swamp x6 Commander, Theme, and Strategy Kamiz, Obscura Oculus | Illustration by Chris Rallis I find Obscura Operations commander, Kamiz, Obscura Oculus, an interesting card for its color combination

This thing is going to easily win a lot of Commander games, so get used to seeing it
Key Takeaways Have questions about game card materials or recycling
10 Vile Mutilator An Awful Way To Go Yes, seven mana is a lot to pay for a 6/5 flying trample, especially one that requires either an enchantment or creature sacrifice
Please park and enter on the East side of the building