Simic and Boros feel shallow, and while I do like Dimir Faeries in concept, it doesn't feel like the typal cards are there to really support the archetype
Packs are labeled in the dropdown menu
There are so many cheap artifact spells that, even with only one turn to do it in, you could be quickly making a ton of Drone tokens
After all, anything printed before Exodus used a black expansion symbol regardless of rarity, so the symbol color won't help you tell what rarity a card is
With this ability, Mewtwo will gain two energy every turn one from Gardevoir, and another as usual from the energy pool
The main constraints here are as follows: No mass land denial or extra turns, no two card infinite combos, no cards from the Game Changers list, and only a few cards that search your deck for other specific cards (Tutors)