Nissa, Resurgent Animist Double or something This three-mana Green 3/3 sees Nissa no longer being all Phyrexianed up, and also going back to her roots - which is a big old pun that were not going to apologise for because thats just how this whole thing goes
The idea is to take symmetrical effects like Price of Progress and Earthquake to hit everyone equally, then store up counters on Auntie here for a second helping of damage
If the thrown card (or its own card sleeve) touches Dart Throw's sleeve, it is considered to be touching Dart Throw
In exchange for the restriction on the number of copies that can be used, they have powerful effects and are therefore in high demand from players
But it is a galvanizing effect, especially if someone was falling way behind
Mana rocks can sometimes become irrelevant later in the game when you have a higher land count, so having a rock with utility is great