You can immediately get right back in a game post mass removal with a Gang, or you can close out any game on the spot if they left your board well alone
I wasn't interested in grabbing a new Guilds of Ravnica booster box and diving right into this brave new world of Planeswalkers, sideways-printed cards, things you can cast while they are in the graveyard, "Guild Lands", and something called a "Tron" deck
Your 4 mana gets you a 1/4 with an ETB trigger to make a win con in Construct artifact form of size equal to your artifact count
You can go deeper on the +1/+1 counter synergies, you can try to find some more interesting, niche explore creatures, or you can dig into The Lost Caverns of Ixalan for more synergistic merfolk
The cards ability to tutor enchantments with mana value 3 or less right onto the battlefield has long made it a staple in Commander decks built around enchantment synergies
it means the deck you and your friends enjoy playing with and against the most