I want to make sure the cards are not overpowered, but can still be pretty competitive
While Mistake is face-up on the field, neither player can add cards to their hands from the deck, apart from the draw phase
Now I hate to go off topic a little but I have a little interesting fact about this game that I don't think a whole lot of people know, in Japan there was this singer that a lot of people know by the name of Imakuni and for a while Nintendo was using Imakuni on some of their trainer cards (of course they were joke cards and couldn't be used in official Pokmon tournaments), and in this game Imakuni makes an appearance he will have a black outfit on with some crazy ears he will also use some of his joke cards in a battle with you
While we havent seen the cards impact in Standard yet, Hexing Squelcher could be an interesting roleplayer in Mono-Red decks
You may notice (much to your delight), that no matter how many times you duel Bonez, he keeps coming back
Legendary Creature - Human Assassin Combat Research Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." As long as enchanted creature is legendary, it gets +1/+1 and has ward